Nokta Legend ‘Beast Mode’ Now

> I like the Deep Tones setting a lot so far on settings 1 and 2

That’s what I’m going to try next. Not so much what it’s designed for, but it seems to add a slight enhanced break on the edge of the target.
 
I am new to the legend and never did an update...where is the best place to get the procedure? Thanks in advance!
 
Search “nokta legend System Software V1.14”
Download app from Nokta website.
Turn detector off and plug recharge cable in.
Run app and follow instructions.

Connect recharge cable to computer when app says.
Hit up arrow button when app says.
Click install. Takes a few seconds to get started.
 
Nokta asked for constructive feedback sent to them especially about Beast Mode. I am not going to post it here.
This may be a little stickling on details, but they don't want "feedback" per se. That would include opinions and preferences.

They specifically requested bug/error/anomaly reporting.
 
This may be a little stickling on details, but they don't want "feedback" per se. That would include opinions and preferences.

They specifically requested bug/error/anomaly reporting.
People want the "scoop" so to speak. I have tested Beast Mode in my back yard on my test garden. I want to test it in the wild before I say anything and I want to make sure that it downloaded correctly and that I'm using it correctly.

Anyone that has used Goldfield extensively knows how sensitive it is to EMI. Putting Beast Mode in Goldfield means I need to test it for real in environments with less EMI than my backyard.

If I send something to Nokta, it will be based on bugs, errors, anomalies and erratic performance.
 
I had a chance to experiment a little further with in the wild targets, instead of a controlled test.

DT is working well. The sweet spot setting in my ground is 2 to 3. Any more than that, and I begin getting some falsing and audio stuttering.

Beast Mode though? I'm still scratching my head on that 😁
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Putting Beast Mode in Goldfield means ....
Is it all modes OR just Goldfield mode ??

Just Goldfield mode

[Edit: I am mistaken…Beast Mode is its own separate mode. With the update, you now have Park, Field, Beach, Goldfield, and now a new Beast mode. They just used Goldfield as the access position because they couldn’t put in a new mode icon. Beast Mode is NOT a subset of Goldfield like M1 or M3 is a subset of Park. Beast mode does, however, appear to share the same non-adjustable VCO style audio that Goldfield mode utilizes, except there is no threshold tone (and no option to add one)]
 
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Good info here. There's also a lot of good enough on BM and DT on the Detector Prospector forum.

Everything is indicating that BM is a very low frequency mode. Nokta used Gold Mode to access BM, because the other modes didn't have room on the screen for the BM icon.

Here's a repeat from a post I just made on the DP forum:



I just went into my backyard to take a few minutes to swing using BM. Like most of us, I've pounded my backyard with various settings / coil sizes, and cleared it of all nonferrous targets.

I was out there for about 15 minutes in BM mode, and came across two (possibly) nonferrous targets! Whaa?? Both maxed out the depth meter, and showed nothing on Ferrocheck. The ID's were bouncing between ferrous ID's and penny/dime ID's. Both gave solid 2 way hits in BM. Switched to Park with DT activated, and got 1 way hits on both targets, but the ID was around 23 (just below nickel). Park mode without DT, wasn't even hitting those targets at all. I haven't even dug them up yet. I'm tired, not feeling well, and it's getting cold and dark out. I was just perplexed and excited, so I thought I'd post 🙂

I don't think the targets are iron falsing, because iron falsing typically gives me an ID just below nickel, and BM gave me a dime / penny ID. It's weird stuff that I'm still trying to figure out! Also, my backyard is layered in ferrous trash, so it just well may be that a main benefit of BT is much better iron unmasking performance??? Oh almost forgot...I just did a regular ground balance, and not the BM ground balance.

BTW- The tones in BM are really starting to grow on me. Enough so, that I think I'm going to switch from square tones to whatever the heck the tones are in BM 🙂
 
Nokta used Gold Mode to access BM, because the other modes didn't have room on the screen for the BM icon.

I’m skeptical of that reasoning - if there was room on the screen in Gold Mode, there was room on the screen in Park, Field, and Beach. I don’t know enough about Gold modes or why it’s considered better to use VCO style audio for those modes - I just haven’t used the gold modes on either my Equinox or Legend, so I haven’t taken the time to learn them in any real depth…I’m admittedly ignorant on the subject. But I suspect that there is a very specific reason why Nokta elected to utilize only Goldfield for “Beast Mode”.

[Edit: Nevermind, I understand now that I’m confusing what is meant by mode…I get it now, “Beast Mode” is, indeed, it’s own mode. As in Park, Field, Beach, Goldfield, and now, Beast. “Beast Mode” is not a subset of Goldfield in the way that M1 or M3 is a subset of Park or Field. But I’d still like to understand why Nokta felt it was necessary to limit the audio selection to the Goldfield VCO style audio only - there must be a technical reason for it?]

I, personally, am not a fan at all of the Goldfield audio, which is exacerbated by the inability to adjust the tones to my liking or to a range that best suits my profound high frequency hearing loss.

That said, I did update to v1.14 beta earlier today and experimented some with DT, and the setting is intriguing. I dug an old brass/bronze wedding band style ring (probably gold plated at some point) from about 7” down at an old park that I’ve hunted previously more times than I can count. The signal was inconsistent without DT activated in M1, IF 1, RS 4, stability 2 - varying between high tone and mid tone non-ferrous on some sweeps to ferrous on others. I probably would have dug anyway just because of the depth that was implied (soft tone volume and nothing showing on the depth meter), but activating DT (I ran it right up to 6) brought the signal into a much more consistent high tone non-ferrous on most of the sweeps, with still some jumping up and down the non-ferrous range. DT made it a definite dig decision. But my question becomes, what did I really adjust by changing DT? I have no idea. I’m foggy on how DT reaches its goal of allowing “non-ferrous deep targets, which are masked or detected as iron (ferrous), to be detected as non-ferrous”. How is DT achieving this in a way that’s fundamentally different than Iron Filter or Stability, for example? Would it also have just made a deep ferrous item sound good too? Maybe I could have just as easily dug a rusty nail, instead - which was definitely a possibility and risk I was well aware of on my own based on the non-DT tones I was hearing to begin with. Moral of the story is, without better info from Nokta and a lot more field experience with DT, I really have no idea what I’m actually adjusting with DT and how useful it really is.


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I agree with you AT. I do think there are technical reasons why Gold Mode was used for BM. Perhaps that's also why Nokta included the totally unexpected Deep Target Identification feature that works in Park, Field, and Beach Mode, but doesn't work in Gold Mode.
 
Nokta Detectors, “Hello everybody! Just want to clarify a confusion. Beast mode is a mode itself! We didn't have enough space on the screen to have a separate icon for it. Therefore we use the Gold Mode icon to go to the Beast Mode. Beast Mode is a separate mode. Hope it's clear!
 
Nokta Detectors, “Hello everybody! Just want to clarify a confusion. Beast mode is a mode itself! We didn't have enough space on the screen to have a separate icon for it. Therefore we use the Gold Mode icon to go to the Beast Mode. Beast Mode is a separate mode. Hope it's clear!

Forgive my wordy post here, the older I'm getting, the longer it takes to process and comprehend. I kinda have to"talk it out" so to speak.

I guess I'm reading that and the other above posts right, and it would make better sense. You now have Park mode, Field mode, Beach mode, Gold mode and the new Beast mode. So Beast mode is NOT a part of Gold mode at all, if I'm reading right.

That would make sense on why there is not enough room for a fifth Beast mode icon on the screen next to Gold, not enough realestate. Instead, make Beast Mode accessible through another mode, kinda like the secret unseen sub menues for other items like IF, BC.... In this case they used Gold mode as the launch or staging area to get into and activate the new separate mode.

To indicate you are in a new completely different mode, they are using the BM letters under the frequency icon instead of a whole new Mode icon like a wolf head next to the gold prospecting icon. Am I seeing this right or did I just waist a lot of words?

I see why they are doing it that way but the menu's are getting more and more crowded and hidden. If they come out with a new legend, they will have to completely rework the contol Box.

It could use easier to navigate menues, currently it's a hard learning curve.

Outlined or illuminated easier to see buttons. Outlined is cheaper or just paint yourself.

Maybe a quicker way to hook up charge cable instead of all the screwing unscrewing you have to do at the risk of messing up the threads.

I think it's s great machine but man it's starting to feel crowded. I don't know, just a newbies look at it all.

No matter how well you do something, someone is always there to suggest another way.
 
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Forgive my wordy post here, the older I'm getting, the longer it takes to process and comprehend. I kinda have to"talk it out" so to speak.

I guess I'm reading that and the other above posts right, and it would make better sense. You now have Park mode, Field mode, Beach mode, Gold mode and the new Beast mode. So Beast mode is NOT a part of Gold mode if I'm reading right.

That would make sense on why there is not enough room for a fifth Beast mode icon on the screen next to Gold, not enough realestate. Instead make Beast Mode accessible through another mode, kinda like the secret unseen sub menues for other items like IF, BC. In this case they used Gold mode as the launch or staging area to get into and active the new separate mode.
Now that you mentioned it, that indeed does make sense :)

Many of us, including myself, were thinking "Just add an M4 or BM" in Park, Field, etc. But, since this is a whole new mode, it should be at the very top where Park, Field, Beach, and Gold Mode are, but that left to right space is all taken up by those modes.

Still though, the question remains why BM has tone limitations, etc.
 
That would make sense on why there is not enough room for a fifth Beast mode icon on the screen next to Gold, not enough realestate. Instead make Beast Mode accessible through another mode, kinda like the secret unseen sub menues for other items like IF, BC. In this case they used Gold mode as the launch or staging area to get into and active the new separate mode.

To indicate you are in a new completely different mode, they are using the BM letters under the frequency icon instead of a whole new Mode icon like a wolf head next to the gold prospecting icon

Yep, you’ve got your head around it perfectly now - as you can see by my edited posts above, I was just as confused as you. And judging by Nokta seeing the need to issue a clarifying statement, we are far from the only ones! I would have loved to have seen a wolf head icon though…maybe they could have had the wolf gnawing on the remains of an Equinox coil? :lol: :laughing: (No bashing here…I’m still a proud EQ800 owner, and so far, I’m not eager to part with it!)

I do agree, DP - while I really appreciate the continued updates from Nokta, the hidden menus are starting to get unwieldy, and beginning to feel Frankensteined together. Overall, I still consider that a very minor complaint - I understand that Nokia’s options are getting limited by the real estate on the screen, and doing their best to find ways to shoe horn new features in where they can. I’ll trade a more complicated menu for updated performance!
 
Now that you mentioned it, that indeed does make sense :)

Many of us, including myself, were thinking "Just add an M4 or BM" in Park, Field, etc. But, since this is a whole new mode, it should be at the very top where Park, Field, Beach, and Gold Mode are, but that left to right space is all taken up by those modes.

Still though, the question remains why BM has tone limitations, etc.
Don't hurt my head, I can only solve so many mysterious questions in a day. 😂

I do agree, DP - while I really appreciate the continued updates from Nokta, the hidden menus are starting to get unwieldy, and beginning to feel Frankensteined together. Overall, I still consider that a very minor complaint - I understand that Nokia’s options are getting limited by the real estate on the screen, and doing their best to find ways to shoe horn new features in where they can. I’ll trade a more complicated menu for updated performance!
I just caught myself saying "Amen"
 
It seems as though the additional ground balance in BM, is only needed when the ground mineralization changes due to objects like hot rocks...and that's only if the hot rocks are causing falsing.

Other than the likes of hot rocks, I'm guessing it would suffice to enter BM and just do a regular ground balance.
 
I think we’re reading too much into this. It’s for making targets stand out better in iron. If I put a gold ring on my floor, with ductwork down below, it’s hard to tell there’s a small target down there. It sounds a lot bigger, blending in with the ductwork. By setting dt to one or two, I can pick the small target out.

“This feature allows non-ferrous deep targets, which are masked or detected as iron (ferrous), to be detected as non-ferrous.”

In my test, I could tell there was a non-ferrous target, but it sounded too big and wouldn’t have dug it.

It’s not a new deep weapon, it’s a tool for certain conditions.
 
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